Website powered by

Monastery

My Monastery was inspired by the series: The Completely Made-Up Adventures of Dick Turpin the Halloween episode where it had a shot of an abandoned village.
After a while I ended up getting rid of a few things such as the crosses, houses on the side of the main building and decided to have it strictly be a monastery where wine/ale are made.

Smaller assets are 512 resolution, medium sized assets like the small stool is 1024 resolution while bigger assets, such as barrel, stone texture, entrance are 2048 resolution.

I used Megascan for the foliage, cliffs, landscape material and stone walls for the pathway.
Black Alder asset pack for trees.
I used two HDRIs for the different lighting from Polyhaven.
Everything else was done by me in Blender, Unreal Engine, Substance Painter/Designer and lighting tweaking in Photoshop.

Render_01

Render_01

Render_02

Render_02

Render_03

Render_03

Render_04

Render_04

Render_05

Render_05

Progress shots

Progress shots

Demo Reel

Prop Assets

Prop Assets

Cart Render and Textures

Cart Render and Textures

Wine Barrel Render and Textures

Wine Barrel Render and Textures

Modular Assets

Modular Assets

Materials (Stone, Drip Decal, Crack Decal, Hay Decal)

Materials (Stone, Drip Decal, Crack Decal, Hay Decal)

Substance Designer Stone Wall

Substance Designer Stone Wall

Roof Slates

Roof Slates

Roof Slates Model/Wireframe

Roof Slates Model/Wireframe

Building Model/Wireframe

Building Model/Wireframe